TIME: 60 MIN
DRY WIT:
40
PANIC:
0
AYUH:
STEALTH: BASE
BOOTS: NOT YET
CAMPING GEAR ──► TROUT POND ──► BOOT DECK ──► FLANNEL RACKS ──► EXIT VESTIBULE

⚠ FLATLANDER ENCOUNTER ⚠

PACK:

* * * Your Situation * * *

Who You Are

You are Ernie, a local woodsman. You came into the L.L. Bean flagship store in Freeport, Maine for a new pair of boots. Simple enough.

What Happened

You accidentally took a long nap inside a display tent. You just woke up. It is 2:14 AM. Your wife, Ida, is waiting outside in the idling '79 Subaru Brat. She has been waiting a while.

The Problem

The store never closes. Unfortunately, neither do the tourists — Flatlanders from New Jersey and New York who drank too much Starbucks and are buying $400 moose-print pajamas. If you get trapped in a conversation with them, you lose precious time.


The Rules
  • You have 60 minutes before dawn. Moving between sections costs 5 min.
  • Getting cornered by a Flatlander costs 10–15 minutes.
  • Your Dry Wit stat powers wit-roll escapes. Build it up.
  • Find items — Moxie, Flannel, Maple Syrup — to gain edges.
  • Get your boots. Get to the Brat. Do not miss morning fishing.
  • If your timer hits zero, Ida will kill you.
New Mechanics
  • AYUH CHARGES — You start with 4 pips. Spending one guarantees a clean social escape, no roll needed. They don't refill easily. Use them wisely.
  • FLANNEL CAMOUFLAGE — Wearing the chamois shirt lets you stand motionless beside the taxidermy moose. Tourists will mistake you for a display. Perfect concealment.
  • PANIC METER — Every mispronounced town name raises your blood pressure. At high Panic, Ayuh rolls are penalized. At 100, you snap — costly but resets the meter. Chug a Moxie to calm down, but watch for the sugar crash.
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